You awaken in a small cramped room... however... it's familiar in a way
Hello. My name is… Zero. You 9 have been chosen to take part in the SEGA Carnival Nonary game, a game of life… and death. In this game, you will vote against one another to escape this topic. Look at your wrists, you’ll notice you’re wearing a watch that says “3 BP”. In this watch is a chemical compound that will stop your heart, killing you instantly. Once your BP reaches 0, you will be automatically injected with this chemical compound via needles in the watch.
In order to obtain the ability to escape this topic, you must reach 9 BP. Once you reach 9 BP, you will be allowed to leave the topic whenever you so choose. However, keep in mind that once you decide to leave, only those with 9 BP remaining will leave the game. Any of you without 9 BP will be left behind and forced to stay in this topic. There is no stopping a person from deciding to leave the game before everyone else. Simply put, once someone decides to leave without the rest of you, it’ll all be over. Can you trust someone not to reach 9 BP and leave you behind? I wonder…
How do you obtain 9 BP you may ask? That’s a rather easy question. You see, after every round we will hold a vote. In this vote, you will vote either ally or betray against a randomized opponent. This opponent will also vote ally or betray against you. Votes will consist of one pair and one solo player, with the pairs voting against the solos in every vote. Pairs will also be randomized in each vote, meaning you will not have the same partner in the next round. In fact, you might become a solo. The results of this vote will determine your BP. If both parties vote ally, both will get +2 BP. If both parties vote betray, no BP will be given to anyone. However, if one party votes betray and one votes ally, those who betrayed will receive +3 BP, and the ally party will lose -2 BP. If your vote kills someone, you will not be penalized for it. This means you may kill whoever you want if you think it’ll give you an edge in the next round. You see, once someone is dead, they can no longer vote and their points will no longer matter, granting participants a free +3 BP if they choose to betray the dead. If you do not vote within the time limit I’ve set for that day, typically being 12 hours after a round ends, your vote will automatically be set to ally. However, if both parties in the vote abstain from voting, they will both be injected with the chemical compound, killing them.
You must be thinking to yourselves right now, “We just all need to vote ally and the game is over. That’s easy, we have no reason to distrust one another.” However, that’s where you’re wrong. You see, one of you is my accomplice who is trying to get out of this place as well. They may be working with you to escape, or working against you to keep you here. What is the significance of this? If my accomplice can escape, everyone who escapes with them will be injected with the chemical compound in your watch, killing you on the spot and leaving my accomplice to escape by themselves.
Do you have what it takes to escape the nonary game?